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Reviews by gamers of the top
40 Nintendo DS video games updated monthly.
JANUARY 2008
Nintendo DS - Reviews of the Top 40 Video Games and the DS Console and System
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CLICK ANY PIC OR TITLE TO
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Final
Fantasy III Nintendo DS Video Game
$40
I honestly don't see why Square Enix hasn't thought of doing
this to all their older Final Fantasy games, really. It would definitely appeal
to the newer Final Fantasy audiences who's grownup on all the 3-D games (all the
while, giving them a good history lesson on the FF games) yet appeal to us older
Final Fantasy fans with its old school style.
I liked it better when the stories were simpler to follow.
That's not to say I dislike the newer Final Fantasy games, though. Things change
through the years as do I and I love those games just as much. Final Fantasy III is included in the top reviews of cheap new and
upcoming Nintendo DS (NDS) video games.
The game starts off with you (Luneth) assembling a team of heroes (Arc, Refia,
and Ingus) to restore balance to the world. To do this, you must choose jobs (23
in all) to help aid you in your quest. Every battle you play through will add to
each of the character's job level so you'll want to use thought in building not
only your characters main level, but also their job proficiency as well.
Although Final Fantasy III is a very challenging game, it's
also an entertaining one. I wish the Nintendo DS had more RPGs done in this
style. I simply couldn't get enough of the game and kept on finding myself
fighting one more battle & whatnot before putting it down. You'll explore
the lands, man a boat, pilot an airship, ride a chocobo, find treasure, and
more. Not only that but the game is simply beautiful. I agree, it's simply a
better overall experience in 3-D.
Maybe it's just me, though, but I get a distinct Final Fantasy VII feel with
this game. Don't ask me how but I do. That's a good thing, though.
All in all, you're looking at an RPG that clocks in around the 50/60 hour mark
depending on how you play. With new side quests and moogle mail, you'll have a
bit more to play.
Final Fantasy III is a DS gem that shouldn't be missed.
Pokemon
Ranger Nintendo DS Video Game $30
This
game is more structured than the Pokemon RPGs, but it is still quite fun.
Capturing Pokemon is fairly easy, and I really like how much you can use the ds
stylus. I would recommend this game to any Pokemon fan, and if you have never
played a Pokemon game, I would recommend this as a good introduction to the
franchise because it is (so far - I am not finished yet) a simpler game and
doesn't require as much patience to build up a collection of Pokemon. The
graphics are great, however, it take almost an hour's worth of playing before
you're pass the instructional stage. Pokemon Ranger is included in the top reviews of cheap new and
upcoming Nintendo DS (NDS) video games.
I did not like it because the character is not independent and the whole game
seems tightly structured so far. I love how in the older games you got to walk
around wherever you pleased. In this game, that does not happen.
Digimon
World 6 Nintendo DS Video Game $30
Firstly, this isn't really a game called Digimon World 6. This game is
Digimon Story, translated into Digimon World DS. Chronologically, in America, it
would be Digimon World 5.
To start things off, this is a really fun game. The premise is that you are a
human who is brought to the digital world to raise digital monsters, or Digimon.
Throughout the game you can raise your Digimon from Baby to Mega levels, even
degenerating to make them more powerful.
Furthermore, there is a training area, called a digi farm, where you can
put your Digimon to grow while you are out battling.
The game is an RPG. You gain levels and stats increase, allowing you to
digivolve once certain requirements are met. You can also equip swords, shields,
and accessories. Digimon World 6I is included in the top reviews of cheap new and
upcoming Nintendo DS (NDS) video games.
Pluses -
You can own over 200 Digimon, and choose to make your favorites as powerful as
they can be.
If you are a fan of the show, it's great to see your favorite Digimon show up in
the wild, be it Gabumon, Angemon, or even Myotismon.
North America is introduced to Digimon Savers, the new series running in Japan.
There are many characters that appear in the game that are from the series.
Negatives -
The game can be a bit glitchy. Some things may not load right away, and I once
experienced the top screen, which holds the digi farm, turn black. This was
remedied by entering the digi farm and talking to one of my Digimon.
Some of the evolutions of the Digimon aren't the same as the television series.
Angewomon doesn't evolve into Magnadramon, Impmon doesn't evolve through to
Beelzemon...Matadormon doesn't become Grandracmon and so on. It's not a bad
thing, just a tad disappointing to the die hard fans such as I.
All in all, Digimon World DS is a great game. It follows the RPG genre very
well, creating an enthralling world for players. One warning though, just
because you may be a Pokemon lover doesn't mean you will like this game. The
style and speed of gameplay in both games are very different.
You should click the pic above and purchase this game if you are a fan of the
Digimon series, the RPG genre, or are just looking for a fun game to put 30 plus
hours into.
Yoshi's
Island 2 Nintendo DS Video Game
$30
Over a decade ago, Yoshi's Island on the Super Nintendo was a blast that
at the time took the gaming world by storm. It didn't quite have the same impact
when it was released for the GBA in 2002, but it still managed to sport some of
its originality.
We finally get a sequel, and it's actually pretty good. It keeps all the
good stuff from the previous game and adds in some new quirks. So it isn't
exactly the same game. There are indeed some key differences.
In the first Yoshi's Island, Kamek kidnapped Baby Luigi while Baby Mario fell to
Yoshi's Island. The Yoshi's rallied together to reunite Mario with his brother.
The adventure was long, satisfying and quite a challenge. In the sequel on DS,
Kamek is up to his dirty tricks again, but the key difference is that now the
Yoshi's are taking care of more than one baby.
A lot of gameplay mechanics from the first one return. As you go through levels
Yoshi does pretty much all that he did in the first one. That is to say you can
jump and hover briefly, ground pound, make enemies into eggs and throw those
eggs, as well as spitting your enemies back out at others. Yoshi's Island 2I is included in the top reviews of cheap new and
upcoming Nintendo DS (NDS) video games.
In this aspect Yoshi's Island has not changed at all. In addition to all
this, keeping track of the baby on your back is also the same. If Yoshi ever
touches an enemy he'll lose the baby off his back and a timer starts to
countdown. You have to recover the baby before the timer runs out or else you
lose a life. Also like in the first one, stars refill the counter.
There's more that returns. The completion of the game is a spot on match to the
first one. As you go through levels you'll see flowers, red coins among the
normal ones, and stars that need collecting.
Upon completing a level you'll be given a score out of 100. The only way
to get 100 is if you collect all the flowers, red coins, and manage to keep your
counter completely full by collecting stars. There are always 100 points, and if
you manage to score 100 points in every level of a world, you'll unlock a bonus
stage... just like in the original.
There is one difference in the gameplay in particular that separates Yoshi's
Island DS from the original Super Nintendo version. The fact that there is more
than one baby that Yoshi can carry on his back. At first this doesn't sound like
much, but it makes a difference in some of Yoshi's abilities.
You'll begin the game with Baby Mario and Baby Peach. As you progress
however, you'll get more babies--DK, Wario and Boswer. They each allow you to do
something different. Bowser, for example, can spit fire while DK can swing on
vines and ropes. In the end, if you actually want to do everything Yoshi's
Island has to offer, you'll have to use all the babies.
Some levels cannot be completed unless you've got the right baby to do it.
So if you're having trouble getting some items, or you can't access a certain
part of the level, it might be because you're not using the right baby.
The best part about Yoshi's Island is that the game as a whole is a challenge.
More so than the original. The mechanic of having to switch babies to progress
through levels adds a lot of variety to the levels. Having to score 100 points
on every level also adds a lot of variety and challenge. Yoshi's Island DS is
also fun to play because it doesn't do away with the mechanics that made the
first one so good. The boss fights are just as memorable here as they were in
the SNES installment.
Its the graphics where Yoshi's Island DS misses a little bit. In all honesty, it
doesn't look all that different from the first one on the Super Nintendo. This
isn't bad seeing as how the art style is still unique, but it doesn't look that
much better than the game we got over ten years ago. It's pretty and all, but if
you played the first one to death, you're not really seeing anything new. Most
of the enemies look the same as they did before. Most of the backgrounds and
platform look the same. Some of them are given more detail, but for the most
part, most of the graphics are all the same.
The game also doesn't use the touch screen. All the top screen is used for is so
that you can see more of the level. So if you were expecting it to take full
advantage of the DS's capabilities, you'll be disappointed. This in no way
detracts from the game's value, though.
In the end, Yoshi's Island DS isn't so bad. The game keeps all the aspects of
the original game in tact while adding in some new features that make it unique.
It's a satisfying game experience overall, even if it does bring back a little
too much from the original.
Clubhouse
Games Nintendo DS Video Game $30
Clubhouse games rock!
Many of the games are available at the start, others you have to
"unlock" for later.
Three modes of gameplay are available:
"Free play": Play any game you have unlocked/play
available games.
"Stamp mode": Clear all the games in order (yes, each
game, but you get stamps when you lose, so you're not stuck on darts or whatever
forever!) one stamp for third place or lower, two for second, three for first;
three stamps and you can move on to the next game...a great way to familiarize
yourself with all the games, plus it's the only way to unlock certain games
and finally,
"Mission mode": Clear specific challenges to move on:
Make X number of strikes in bowling, for example.
Some games are great, others stink, ditto to the music, but that's not why we
are here...Clubhouse Games is included in the top reviews of cheap new and
upcoming Nintendo DS (NDS) video games.
There are only a few games available at the start as I previously mentioned:
*Basic Card Games*
old maid
spit (speed or war)
I doubt it (Cheat!)
Sevens
Memory (yes, memory!)
Pig
*Intermediate Card Games
Blackjack
hearts
president
rummy
seven bridge
last card
last card plus
*Advanced Card Games*
five card draw
texas hold'em
nap
spades
contract bridge
*Basic board games*
Chinese checkers
checkers
dots and boxes
hasami shogi
turncoat
connect five
grid attack
*Advanced card games*
Backgammon chess
*three others to be unlocked:
shogi
field tactics
ludo
*Soda shake
dominoes
Koi-koi
*unlockable game
word balloon
*Action games*
bowling
darts
billiards
balance ("Jenga")
takeover
*Single-player games*
Solitaire (Klondike/draw three, go thru deck once; standard/draw 3,6,or infinite,
go thru deck infinite)
Escape
Mahjongg Solitaire (lots of different ways to play)
Whenever there are unlockables, simply touch the grayed-out icon to find out
what you have to do to unlock it! There are even unlockables in the choose able
icons and picto-chat features!
I love the instructions for most of the games! Anytime during a game, you can
pull up a help window which will teach you the intricacies of a given game.
Now, this package isn't without stinkers:
In Texas Hold'Em you can't go "all in" or even "raise a bet"
in billiards and darts there is no actual ball physics, etc
however, there is a robust mode of solitaire (both "Klondike" (draw
three) and "draw one". Most solitaire games don't have this, and I
HATE "draw three!") and mahjongg which are two of my favorite
single-player games and I wasted hours late last night trying them out. The
instructions to refresh my memory of mahjongg were flawless, complete with icons
to help!
The computer AI is great, especially in chess and checkers! How many of us have
played online or with an electronic hand held game, where you'd play a game
against the computer and end up in a "cat" game? (Where no one wins or
loses, and no one can move on)? or in chess, where the AI is stupid, and cheats?
This one didn't! It "thought out" moves, it made jumps or moves when I
wasn't looking, it even won sometimes, though so did I!
While the package isn't without its duds it does have perks like
redesigned/renamed versions of Battleship, Stratego, Trouble, etc (most you have
to unlock), and Hanafuda, the card game that Nintendo was famous for before they
got into video games in the 1800's!
You can download all games (that you have unlocked) to another ds to let someone
try them out, and many games can be played online through Nintendo's wifi
service, or a robust single-card and multi-card download play!
This is a great package overall, but some of the games could have been tweaked a
bit more. I have Telegame's versions of "Ultimate card games" and
"ultimate pocket games" for the GBA which has better renditions of
poker and other games then this game, and I'll be picking up their ds version;
but for everyone who has ever played solitaire on their calculator or hearts and
poker on the computer, this game is a must-buy, especially if you have friends
online. You can "picto-chat" chat with your friends or use generic
phrases like "good job" and "one more game?" with random
match-ups.
I'm glad I clicked the pic above and spent the money for this game, and while
not all forty-plus games are available at the start, it's fun to try to unlock
them all. This game deserves a solid 8 or 9 out of 10!
Go buy it, and I'll see you online!
Children
of Mana Nintendo DS Video Game $30
In truth, there really hasn't been a great Mana game since
Secret of Mana back in 1993. Every Mana game since has been met with astonishing
mixed feelings, and Children of Mana is no different. Why did I click the pic
above and buy it knowing this?
For the same reason many Mana fans continue to invest in Mana
games. There's always hope that the next installment will give us the same joy
that Secret of Mana did. Unfortunately, Children of Mana does not do this. It
doesn't rekindle the magic Secret of Mana gave us, but that shouldn't suggest it
falls short of it either.
The world is in peril when a mana imbalance threatens to send the world back
into the dark ages. It is up to a hero or heroine to stop this from happening
and thus you'll set out to save the Mana Tree and the world itself. Children of
Mana by no means has a great storyline going for it. At least where it falls
short in story it more than makes up for in gameplay. Children of ManaI is included in the top reviews of cheap new and
upcoming Nintendo DS (NDS) video games.
No matter how you look at it, Children of Mana is a dungeon crawler. It is an
RPG, but it falls into the dungeon crawling category. When you enter dungeons
they're just swarming with monsters, and you'll be surrounded before you know
it. So you'll have to make your way through a dungeon battling everything in
sight until you reach the boss, take him on, and then you're done. Rinse and
repeat. The process does, at times become annoying, but Children of Mana offers
some variety and interesting aspects to the gameplay to make up for it.
The first tidbit of interest is how combat works. It's actually pretty fun to go
through dungeon killing things. It's surprisingly addictive for the first couple
of hours. You've got three hit combos you can perform on enemies. You can knock
enemies into other enemies. There's quite a bit of interesting things you can
do. However, what also sets it apart from a lot of dungeon crawlers is that you
can't get ahead of yourself too fast.
First and foremost, you can't equip and use everything you
find right off the bat. The game will actually restrict you from using overly
powerful weapons until you have access to certain dungeons or until you meet
certain expectations. This keeps the game from being too simple too fast.
You'll also have access to magic, of course. Each time you go into a dungeon you
can take a spirit with you and use the magic that spirit provides for you. It's
interesting to play around with as well. In dungeons you can also dual wield
weapons, although not in the way you'd think. When I say duel wield I
specifically mean you can equip two weapons but only use one each time. So you
can't go about swinging both of them at the same time, which probably would've
added more variety to the gameplay otherwise.
Along the lines of giving your character a different assortment of weapons, you
can also give them gems that can improve their stats or combat abilities. It's
interesting, but not really all that deep. You'll mostly find or purchase these
gems.
Another interesting aspect is that the game is completely linear should you
decide to not to dwell into the many side quests the game has to offer. Children
of Mana is not shy about offering you side missions to go on, and they're
actually pretty well worth it. However, should you decide not to do any side quests,
the game becomes extremely linear.
The problem with the gameplay, however is that this rinse and repeat formula
becomes very tiring very fast. The objective in just about every dungeon is to
find what's called a "Gleam Drop" and then bring it back to the
"Gleam Well." It's annoying mostly because each dungeon plays out in
the same way. Fight through a horde of enemies, retrieve the Gleam Drop, fight a
boss and leave. Over time it becomes increasingly repetitive.
Thankfully, Children of Mana has a great remedy for that too.
It's multiplayer. Up to four players can play at a time, and the game is so much
more fun that way. You and your friends can make your way through dungeons
together, and sometimes it's just a blast to do. There are moments of slowdown
when playing in multiplayer mode, but it's nothing to get too frustrated with,
because it doesn't happen too often. The multiplayer alone adds a lot of variety
and complexity to the gameplay.
As far as graphics go the game doesn't look too bad. The sprites look like
they're ripped straight out of Sword of Mana... and the game is completely 2D.
However, the Mana games have not been about taking graphics to the limit,
they've been about its unique art style, which in Children of Mana is absolutely
gorgeous.
Its artwork is just beautiful to look at. Each environment is
given extremely good detail. The only problem, as I mentioned, are that the
sprites are not nearly as detailed. Musically, Children of Mana sounds
fantastic. It's one of the best sounding DS games out to date. Very few of the
current games hold a candle up to its fantastic soundtrack.
The bottom line is simple: Children of Mana is a very fun game to play with a
very mediocre storyline. There's just enough variety and interest in the
gameplay to keep one going for the adventure, even if the storyline is just not
all that great to begin with. However, keep in mind that Children of Mana really
is just a dungeon crawl, and it's unrealistic to expect an RPG that's all about
dungeon crawling to have a fantastic storyline that will blow you away. Also,
even with its vast amount of variety in the gameplay, the whole rinse and repeat
is so repetitive that some gamers may not even find the game worth going through
at all.
On the whole, if you're looking for a game that's fun, you'll find it with
Children of Mana. However, if you're looking for a game with a deep storyline
and endearing characters, you won't find it in Children of Mana.
Nintendo
DS New Super Mario Bros Video Game
$35
In the beginning Nintendo created Mario, and he was good. So
good in fact that he's often credited with saving video gaming in the mid 80's.
Mario wrote the book on side scrolling platformers but after years of ruling the
roost decided to move on to the realm of 3D leaving others to carry on the
tradition. Some pretenders to the throne were good and some not so good but in
the back of our collective minds we all knew that Elvis had left the building.
Well, the King is back and it's as if he never even left.
The oddly named "New" Super Mario Bros launches players' right into
the action. After a short 10 second cut scene of the princess being kidnapped
(AGAIN) `World 1-1' is ready to go and it feels so right after 15 years of
waiting. There are Goomba's and Koopa Troopas, toadstools and green pipes,
swimming levels and fire plants and coins galore.
To all those people who think that the graphics are only a
slight improvement on Mario's previous side scrolling adventures I would urge
them to pop Mario 2 or 3 into the DS and be amazed at the difference. The new
adventure is much more vibrant, colorful and organic with toadstools that dance
and sway and water graphics that are absolutely stunning.
Mario has some new snazzy moves including the ability to
bounce off walls and my favorite, the [...] stomp. Instead of smashing bricks
from the bottom Mario can now drop from above and in the case of multi-coin
bricks Mario can smack down on it and coins just pour out. Both of these are
awesome additions that open up all new playing potential. New Super Mario Bros
is included in the top reviews of cheap new and upcoming Nintendo DS (NDS) video
games.
I have a few slight issues with the game. First, the side to side movement
doesn't seem as tight as I remember from previous Mario games. Mario doesn't
stop on a dime anymore, he kind of slides to a stop as if the levels were coated
in a thin layer of ice. I suppose this is more realistic but it gave the game
sort of a loose, floaty feel until I got used to it.
The other issue I have is with saving. Rather than saving
after every level you save intermittently when you cash in coins or finish a
tower or castle. I'm not sure why they made this change but it seems like a
rather poor decision on a system that's intended to be played in potentially
short bursts.
Despite a couple of griping points NSMB may well be the greatest side scroller
ever and a welcome addition to the Mario legacy. I can't tell you how much joy
it brought me to play a new side scrolling Mario game and this has definitely
been one of the toughest games on the DS to peel myself away from. Click the pic
above and get it and relive the glory years of Mario with an all new adventure.
Elite
Beat Agents Nintendo DS Video Game
$30
Elite Beat Agents is one of those games that seems awfully silly - but is
incredibly addictive once you get started. It's a rhythm game with some fun
songs to play along with.
The plot is the silly part. Secret agents watch for trouble - babysitters trying
to calm down kids, little girls missing their daddies - and jump in to help out.
The way they help is by dancing along to the music. This is like finding a
"plot" for Tetris. Just ignore it :)
The real fun is the actual gameplay. You have a song playing in the background -
the 19 different tracks include songs like YMCA, Material Girl, You're the
Inspiration, La La, Sk8ter Boi, Let's Dance and much more. There's a good mix to
please most players. Now you tap along with the song on circles on the screen.
Elite Beat AgentsI is included in the top reviews of cheap new and
upcoming Nintendo DS (NDS) video games.
Let's say you're playing Material Girl. They might show 4 circles in a row for
you to tap along with the song. A larger circle will show around each circle,
closing in on it and matching it right when you're supposed to tap it. Sometimes
you slide along a line. Sometimes you double tap. The taps make drum beats and
cymbals, so it really does sound like you're playing along with the song. The
"closing circles" are really easy to see and understand and draw your
eyes along.
In between verses, the top screen shows you manga-like scenes of the
"story" you are following. So in one story, a weathergirl is trying to
get rainy clouds to go away so she can have a picnic with her son. The scenes
show her getting help from people in blowing away the clouds. Depending on how
well you do in your playing, you get different endings - so you really have
incentive to do your best and to replay.
There are two levels of difficulty, and on each level you get a rating of how
well you did. You can easily go back and replay levels to get the highest rating
in each one.
You might think that 19 songs aren't a lot, but really, you don't play a song
just once. That would be like listening to a song just once on the radio or on
your MP3 player! You listen to and play them repeatedly because it's fun to hear
the song and fun to play along.
Highly recommended!
Hamsterz
Life Nintendo DS Video Game $29
In
Hamsterz Life, you adopt a cute hamster from different breeds, raise and train
him. As your hamster grows stronger, he can build his own Ham-country with its
own bakery, school and bookstore and invite other hamsters.
 | Adopt your favorite hamster from 5 adorable breeds, care for him, and
train him
 | Watch your hamster grow and build his own Ham-Country that other hamsters
can move to
 | Hamsterz Life is included in the top reviews of cheap new and
upcoming Nintendo DS (NDS) video games. |
 | The better you raise your hamster, the bigger he becomes, and the more
energy he has to build a big, realistic Ham-Country with a bakery, school,
playground, bookstore, and more!
 | Play mini-games and buy additional toys for your hamster |
| | |
Nintendo
DS Brain Age Video Game $20
The premise of Brain Age is pretty unique.
What this does is allow you to solve puzzles and exercise your brain everyday.
It is supposed to help improve the aspect of which you apply knowledge. The game
will even measure for you. This is fine, and an interesting idea, but there are
some parts of it that don't work out well enough. The game overall isn't really
bad, it's just not what you'd expect from a puzzle game.
It's fairly simple. The game presents puzzles for you to solve everyday.
Everything you do is kept in a file for you, and the game will also track your
progress so you'll be able to see if you're getting better or worse. The game
will also tell you your brain age.
The good thing about the game is if you're a DS owner looking for a game that
uses the touch screen, this truly is the game for you. Everything you do with
this game will involve the touch screen. You also hold the DS sideways. It's a
little strange at first, but overall, it's not so bad. In fact, it's fairly easy
to get adapted to. Brain Age is included in the top reviews of cheap new and
upcoming Nintendo DS (NDS) video games.
There are a unique set of puzzles to do. You start off nice and easy and then it
begins to get harder. You'll have puzzles that'll ask you to remember the place
of certain numbers on a grid, test how fast you can read and a few other things.
There aren't a whole lot of puzzles, really, and you can't tackle them all at
once. The game will make sure you can't do so. So while there aren't a lot of
puzzles, the game doesn't present them all to you out front.
There are two things Brian Age has that might really get one's attention. For
starters, the game comes with Sudoku puzzles. Second, the game can be played
with up to fifteen people on a single card. To be honest, the game is fairly
addictive. You'll find yourself doing puzzles and such again just to see if you
can beat your high score. This makes the game addicting, but I can't help but
admit that it gets repetitive fast. There really could've been more puzzles to
pursue.
The game is entirely reliable on the touch screen. This is part of where one of
the problems with the game comes into play. The game will ask you to write out a
few solutions. If you're like me, your handwriting isn't good. Put simple, the
game might not recognize some of your answers. You might have the right answer,
but the game can't "read" your handwriting and so you're penalized for
it. The voice recognition isn't perfect either. Your pronunciation is of the
utmost importance. Even if you say a word correctly, the game might not
"hear" you correctly.
It's a great game for puzzle fans, at least. It isn't the best puzzle game out
there, but it's a unique game. One that doesn't come around very often. Fans of
puzzle games ought to love this. Who knows for sure whether it's really aging
your brain or not though?
The Good
+Innovative
+Those who love the touch screen will be in love with this game
+To some extent, it's addictive
+Being able to play with others is pretty cool
The Bad
-There aren't a whole lot of puzzles
-The game can't always "read" your handwriting
-The game can't always "hear" you very well
Star
Trek Tactical Assault Nintendo DS Video Game $35
This game, for a handheld, is an excellent title for Star Trek fans.
Before I begin with my praise however, I will cover the games defects.
There are a number of bugs and freezes that really should have been
screened by quality assurance before this game had a chance to release. The
notable bugs are in the Klingon campaign, where I have suffered two freezes and
found a break in the crew banter wherein I hailed and scanned two ships that I
had already destroyed.
In terms of gameplay, this title's failures are in the AIs inability to
adapt (which I have decided is acceptable for a handheld title) and the lack of
a proximity alarm feature. I could have made good use of a proximity alarm
several times as I've played through the game, which would have helped me to
avoid crashing into a starbase (leading to the destruction of said base) and
countless asteroids, although I accept that this is simply a part of play, the
fixed camera angles make it an annoying circumstance given the heavy damage to
shields and hull.
I also wish that they had used a more Jedi Academy/Jedi Outcast style for multiplayer,
in that you could allot a number of upgrade points to your crew individually
instead of simply selecting a general proficiency level, as a player using a
lower force mastery setting could beat one with a higher one by wisely allotting
points, so too might an ensign crew defeat a captain if they focused their
points in an area where the captain player was weak. Star Trek Tactical AssaultI is included in the top reviews of cheap new and
upcoming Nintendo DS (NDS) video games.
I have read several reviews in which people anticipated traditional RTS
style play or were disappointed with the games play premise. To clarify for
these people, the tactical end of this game, and the spirit which the game
makers were attempting to capture in my opinion, is the spirit of battle
sequences from the TOS movies, such as the Wrath of Khan.
In this regard, the game succeeds brilliantly, the player must be able to
command his/her vessel in a tactical scenario that the game presents, outmaneuvering,
outgunning, or outsmarting the AI opponents.
The ability to customize your play style through advanced crew training is
a very nice touch, and it holds water for immersion as you can take the crew
from ship to ship. Another nice immersion touch is the language option for the
Klingon interface, which you may set to display in tlhlngan Hol in the options
menu. It gives the Klingon campaign a very immersive feel, and does not
interfere with play as the control layout for every ship is identical except for
aesthetics, such as a green Romulan layout and the traditional red triangular
look of Klingon computer terminals used for those ships.
The story arc covers almost all of the classic star trek story types, I'd
like to make particular mention of the federation campaign, where you discover
that pirates attacking mining freighters are actually disgruntled miners, and
that an unscrupulous mining administrator is the real villain. Later on you must
protect previous federation enemies from a starship gone rogue. Though this
could be criticized as rehashing old Trek plots, in a simulation game of this
kind, it's an excellent choice.
In addition, the writers have chosen to center the game on the Khitomer
Massacre, and the events which follow, allowing the player to explore a
previously ambiguous portion of Trek history between the Undiscovered Country
and TNG wherein the alliance between the Klingon Empire and the Federation truly
solidifies. In the Klingon campaign, the dialogue is well written to reflect the
rich Klingon culture that has been developed over the franchise's long run, and
you will find yourself chuckling at dialogues from both campaigns and enjoy the opportunities
to parley with enemy ships, although in the Klingon campaign this is tantamount
to a reminder that you mean to shove torpedoes down their throats.
The gameplay itself has a good learning curve, and becomes difficult later
on requiring a good grasp of Khan style tactics. It is to your benefit to play
with all the ships you can in skirmish mode, the reason for this is to
familiarize yourself with enemy capabilities. For example, in the federation
campaign you will be pitted against many different types of Klingon ships. By
playing as those ships in skirmish, you will be able to see where their shields
are weakest, how man guns they bring to bear from which angle, and how maneuverable
each vessel is.
Many times while playing through both campaigns I was only able to win
because I knew something about these ships that the computer didn't (pardon my quote).
You will have to carefully manage your resources in terms of weapons, shields
and energy, and maneuverability is an important skill to master as the computer
knows to try and use its shields in a similarly effective manner.
By customizing your crew, you will be able to choose your play style; for
example, my federation play style is heavily reliant upon my ability to recharge
shields, while my Klingon crew is optimized to allow me to outgun my opponents.
I have not yet had an opportunity to explore the multiplayer and will not
comment on it at this time.
For the price, this game is worth your time, and its flaws are a rare
enough occurrence that I find them forgivable. I have thus far run about 8 hours
of gameplay on it and am near completion of the Klingon campaign.
Catz
Nintendo DS Video Game $30
With
Catz you can adopt and care for your very own kitten on your Nintendo DS.! Pick
the purr-fect pal from 13 breeds, including Persian, Himalayan, and the exotic
Ocicat. Feed, groom, cuddle, and play with your frisky little furball in the
house or around the neighborhood. Catz is included in the top reviews of cheap new and
upcoming Nintendo DS (NDS) video games. Spoil your cat silly with
toys and treats you can buy at the store. Extra-special care wins you extra
points! Trauma
Center: Under the Knife Nintendo DS Video Game
$30
There was a time when the closest I came to becoming a doctor was my
handwriting. Thanks to Atlus, now I can at least save lives with my stylus. Yes,
the library of innovative, interactive DS games doesn't seem to be drying up,
and in Trauma Center: Under the Knife, we've another quirky Japanese title that
somehow makes playing games fun again.
Assuming the role of Derek Stiles, a rookie surgeon, your task in Trauma Center
is to save the world. Blessed with a unique gift only known as the "healing
touch", which gives you extraordinary speed and concentration when
performing a surgery, you'll take on a group of terrorists who've brought upon a
mysterious, yet life-threatening virus called GUILT upon the world. Trauma
Center Under the Knife is included in the top reviews of cheap new
and upcoming Nintendo DS (NDS) video games.
Of course, as a surgeon, you won't have to take on these people head on, Street
Fighter-style. Instead, each attack from the terrorists is sent to you in the
form of a patient. The injured parts are revealed as close-ups on the touch
screen, while you use a host of items to salvage the situation within a time
limit. Obviously, the cases get more and more complicated as the game
progresses, and saving the lives of these patients becomes truly a race against
time, as well as the strange ailments that befall upon them.
In essence, Trauma Center requires you to perform surgeries after surgeries.
While this may sound a little repetitive, you probably won't even notice it in
practice. The game is paced so quickly, you'd barely have any time to think
about what to do next, and before you know it, you're on the job again. Sharp
instincts, quick reflexes and a lot of patience are what will get you through
the game. But if you're into unveiling the mystery behind GUILT and its perpetrator,
you wouldn't be shortchanged too. The game did a good job of making a simple
story interesting, and despite some insanely difficult to perform surgeries (and
many lost lives), you'll get great satisfaction out of every soul you save.
Saving lives is not exactly rocket science in Trauma Center. It basically
involves selecting an item from the icons on the sides of the touch screen, and
applying them to the wounded areas. For example, you can suture a wound by
stroking your stylus in a zigzag fashion over a cut, or remove a foreign object
from the bodies by lifting it in the correct direction by holding it and slowly
dragging it away with the stylus. Your assistant will also give you instructions
on the top screen on what to do, so you ought to have some ideas on how to make
things work like a real surgeon, even though you may never emulate the
handwriting. However, as the action gets thicker and faster, you may simply find
the advice being a bother rather than help.
And then they give you some cases when no one else is around to advise you.
Such is the pressure of Trauma Center, I'd only recommend it to gamers who have
a strong heart (no pun intended). If you're not into looking at wounds and
lacerations, the game won't shock you by the quite unrealistic graphics (for the
bodies and blood and what have you - the nurses, I mean, people, are generally
well drawn). But it does have the potential of making you want to throw your DS
towards the wall when you fail to save yet another a life, and that's when the
real problem comes in. The game is very difficult to play, and as I mentioned,
you'll need a lot of patience to engage it. But at least it tries to help you
concentrate on the task by toning down the audios, which may not be a plus point
for some, but definitely one for me.
And, if after all that I wrote, you still think you have what it takes to seek
the truth behind GUILT, you should immediately turn off that episode of ER,
click the pic above and make an appointment with Trauma Center: Under the Knife.
Horsez
Nintendo DS Video Game $30
In
Horsez, you have been accepted into a prestigious Scottish Horseback riding
academy. Discover school life with other passionate
students. Learn how to take care of your horse and beat new records beside
Alexandra Ledermann.
 | Take care of your horse and respond to its demands
 | Be the best of the students in 6 contests and 18 different runs
 | Ultra realistic motion captured horses
 | Horsez is included in the top reviews of cheap new and
upcoming Nintendo DS (NDS) video games. |
 | Various environments - Scotland, Morocco and United States
 | For the first time, take care of an adorable foal! |
| | | |
Nacho
Libre Nintendo DS Video Game $30
I
liked this game, and I don't even own a DS yet! Movie tie-ins are a fun waste of
time and money, and this game is no exception! I bought this cart on sale,
borrowed a DS and had a blast. The mini-games are movie
related and hilarious. Earphones are a must. Playing with others wirelessly (up
to 4 at a TIME) will make you giggle out loud. Nacho Libre is included in the top reviews of cheap new and
upcoming Nintendo DS (NDS) video games. The art
style reminds all of the wonders of supermarionation. The big heads and little
bodies make me think of either Liddle Kiddles or Thunderbirds. I think if you
liked the film, this will be an easy choice for you.
That's
So Raven: Psychic on the Scene Nintendo DS Video Game
$27
That's So Raven is a hit TV series that revolves
around fashionable teenager Raven Baxter and her schemes to get herself, her
friends, or family members, out of a wacky situation, usually by using her
psychic powers and her skills as a master of disguise. That's So Raven is included in the top reviews of cheap new and
upcoming Nintendo DS (NDS) video games. Nintendogs
- Labrador Retriever Nintendo DS Video Game
$33
First off, I'm 24, and I really really wanted this game. I
love simulation games, and I live in an apartment so I couldn't get a real dog
if I wanted one (I've considered it, but I have cats, and I don't think they
would like a puppy!), so I thought this would be a good alternative.
There are several unique things about this game. You earn "trainer
points" for teaching your dogs tricks, taking them on frequent walks,
placing in trials (agility, obedience, and Frisbee) and feeding them at the same
time every day. Nintendogs Labrador Retriever is included in the
top reviews of cheap new and upcoming Nintendo DS (NDS) video games.
Getting trainer points can unlock new breeds on your game -
other breeds can be unlocked by connecting with other people who have a
different version than you via Bark Mode. If you go into Bark Mode with someone
who has a dog that is not available in your game, you will find the breed in
your kennel the next time you play.
You can find "gifts" - usually toys, junk you can sell, or accessories
for your pooch - on walks, so it's good to take your pup on walks daily. On your
walk, your dog can go to the park and play with other dogs in the
"neighborhood", or practice catching Frisbees. Or you could opt to go
to one of the two stores and see if they have any special items in stock, or
even practice your dog's agility skills for a competition.
Remember to pick up any messes your dog makes on your walks,
or you will upset the other people in the neighborhood! Like a real dog, you
need to feed and water them at least once a day, as well as give them occasional
baths to ward off fleas. Animation and graphics are very good - they react like
real dogs to many situations, and like real dogs, each one has a different
personality - one might be timid, while another is rambunctious.
Since the game uses voice recognition, the dog will only respond to the person
who teaches it. For example, my husband got a dog on my version of the game,
which he named "Peppy". Then, he decided he didn't want to teach it
any tricks (which can earn you money in obedience trials), so I took over
teaching him tricks. He won't respond when I say his name (he will only respond
when I use the "call" button on the main screen, or when I double-tap
the screen with the stylus), but he will respond to the tricks I taught him.
Like a real dog, if you don't practice the tricks you've taught them, they will
forget them or not be reliable to do them on command in competitions.
The game also makes use of the touch screen - you can pet your dog, give it a
bath, and the stylus plays a big part in teaching them tricks and taking them
for walks.
(As others have noted regarding reviews stating to "Wait for the PSP
version" - Nintendogs is by Nintendo, who is a rival to Sony. Even if they
DID decide to let Sony license a copy, the PSP does not utilize a
stylus/touchscreen or microphone for voice recognition, which are crucial to
gameplay. Unless they come out with a NEW version of the PSP that has these
features AND unless Nintendo puts aside its age-old rivalry with Sony and grants
them rights to license it, there will not BE a PSP version.)
I do enjoy this game, though I'm starting to get to the point where the
"Ooh, what are we going to do today?" factor is starting to wear off a
bit. I have taught them tricks, brought them through almost every level of the
trials, and I feed, water, and walk them daily. I do still enjoy playing, but
not as much as I did the first few days. I no longer spend hours going on walks
and playing with them - it's more "Oh! I have to feed the dogs! I might as
well take them on a walk and play a bit while I have the game on...".
That said, if your child wants a dog, and you're worried the "cute"
factor will wear off in the daily drudgery of feed-water-walk-wash, this might
give them a taste of what is to come if they become "real" puppy
owners. Though I believe your puppies can't die in this game (nor do they grow
up), neglecting your pet can make it run away, and will reduce your trainer
points if you don't take care of them for three days. Not as severe as the
consequences of not taking care of your REAL dog, obviously, but still a good
lesson.
I recommend this game if you really like dogs, if you want a dog but can't have
one because of health or housing issues, or even if you like simulation-style
games like The Sims and Harvest Moon.
Five stars for graphics and initial playability. Four so far for longevity -
I'll probably eventually want to stop playing, but even though first-blush
"Oooh how cute! How fun!" has passed, I do still enjoy taking care of
my dogs, even though I do it far less than I did the first few days.
Kirby
Squeak Squad Nintendo DS Video Game $30
Kirby's
back and ready for a bellyful of adventure, in Kirby Squeak Squad. When someone
steals some strawberry shortcake, the pink powerhouse sets out after them,
learning new skills. All the classic floating, jumping and battling of a classic
Kirby game are here, but with a massive boost. You'll mix and
match abilities that Kirby copies, by using the stylus to drag them together
inside Kirby's belly (located on the touch screen). The powers themselves now
have the ability to affect the environment, as well as foes. Burn
trees and grasses with the Fire ability, freeze water with the Ice ability. In
sub-game mode, this game also features multiplayer fun for up to four players,
using either Multi-Card or DS Download Play over DS Local Area Network.
 | Float into action! Players can expect all the floating, jumping, and
battling of a classic Kirby game, but now they can even mix abilities and
recovery items using the touch screen. With over 25 upgradeable abilities
 | Kirby Squeak Squad is included in the top reviews of cheap new and
upcoming Nintendo DS (NDS) video games. |
 | Use your powers! The abilities themselves now affect the environment as
well as foes. Burn trees and grasses with the Fire Ability or freeze water
with the Ice Ability as you hunt down every last treasure chest in eight
huge worlds.
 | Play with your pals! This game also features three multiplayer mini-games
for up to four players, either via DS Download Play or Multi-Card play. Test
your reaction speed in Speedy Teatime and bump and battle in Smash Ride |
| |
Star
Fox Command Nintendo DS Video Game
$30
The Nintendo DS has enjoyed much success lately. Star Fox Command joins the
ranks of being one of Nintendo's better DS games out there. It has a couple of
misses, but it excels heavily in the places where it counts. Star Fox Command is
a fantastic handheld gaming experience.
The Star Fox team, after defeating Andross, has disbanded. Soon afterwards, a
new threat known as the Anglar has emerged. It's up to Fox McCloud to deal with
these foes, and there's no way he can go it alone. When you first go through the
game, there's not really a whole lot you can do, and the story doesn't seem very
satisfying. In fact, the first time through the game the path you go is
completely set for you. The standard storyline is pretty short and easy. The
good news is once you complete the standard story you can choose different paths
to take, and uncover several different endings in the process. Each character
has his/her own storyline. In short, the game will keep you busy for a while.
Star Fox Command definitely sports some fantastic graphics. Perhaps even some of
the best the DS has seen. There's no slowdown, and the character models and
storyboards are fantastically detailed. It's far superior to Star Fox 64. The
graphics are just one of the high points of Star Fox Command.
Another of the high points of Star Fox Command is the gameplay. While in the
past Star Fox has pretty much been your standard flight/shooter. Before it was
to kill everything in sight. Now the gameplay has taken on a more strategic
feel. Just about everything you do is done on the touch screen for the game. At
first it feels a little strange, but the execution is straight on. You'll have
to plot out your ships courses and then fly to them. Star Fox Command is included in the top reviews of cheap new
and upcoming Nintendo DS (NDS) video games.
This isn't to say you won't be doing any aerial combat. The game has a map mode
and a battle mode. When in battle mode it's basically the same as all-range mode
on Star Fox 64. This will mostly be used to battle bosses and shoot down
enemies. From time to time you'll have to do a "chase" mission. In
these mission you'll have to fulfill special tasks, such as shooting down a
missile. The only thing the touch screen isn't used for is to shoot. You'll use
the face buttons (or directional buttons) for that. Other than that, all your
flying mechanics take place on the touch screen.
There are plenty of things to beware of in a mission, however. The objective is
mainly just to kill all the bad guys, but there are plenty of ways you can lose.
If the Great Fox is destroyed, or the time runs out, or you lose all your spare
pilots, the game is over. It may seem like a lot at first, but most of the areas
to fight your missions in are pretty small, and it's not so hard to deal with
everything going on at once. Of all these assets that could cause you to lose a
mission, the only one to pay any real attention to is making sure the Great Fox
doesn't get destroyed.
Star Fox also has multiplayer. Up to six people can play off of one card. Or you
can go online and battle with three other people. Multiplayer drops the
strategic ploy, though and instead pits you in aerial combat against your
friends (or online opponents). Multiplayer basically consists of you shooting
down your opponents and collecting the stars they drop. It's on a time limit,
though, so you have to work fast. When the time runs out, the one with the most
stars at the end wins. Multiplayer is a blast, but there really should've been a
lot more of it to go around. There really aren't enough modes.
There's no voice acting in Star Fox Command. It's mostly the gibberish you heard
in the original Star Fox on your SNES. However, the game does allow you to
record your voice using the DS's microphone. You can say a few things into your
DS microphone and Fox, while in combat, will say these things in your tone of
voice. It's really cool, but doesn't really enhance the gameplay any at all.
It's just a neat little gimmick.
Star Fox Command is a great game. It has a couple of shortcomings, but for the
most part, it's a great gaming experience. Star Fox fans should be pleased at
the new strategic direction of the game, and the intuitive gameplay.
Harvest
Moon Nintendo DS Video Game $30
It's true that the graphics aren't fantastic, but what do you expect when the
Japanese are trying to keep it traditional? You are still farming in Harvest
Moon DS, and many ways it is like the game cube version of Harvest Moon It's a
Wonderful Life. You are in the same world, but you can telephone to Mineral
Town. If you do own More Friends of Mineral Town, or Mineral Town you can have
the gang come and visit on their days off.
Your marriage prospects are also a little bit different. You can still marry
Muffy, Celia, and Nami, but now you can also marry Lumina, and Flora. Besides
them there are a whole bunch of potential gals to court including a mermaid, a
princess, a witch princess, the goddess, and the girls from mineral town. (Note:
if you court the girls from mineral town and marry them your game will end).
Harvest Moon is included in the top reviews of cheap new and
upcoming Nintendo DS (NDS) video games.
I like the addition of ducks, along with chickens, cows, sheep etc. Also the new
harvest sprite system is enjoyable. As you look for the 101 harvest sprites you
unlock a gambling casino where you can get awesome items like recipe books, a
teleportation necklace (no running around everywhere hurrah!), a friendship
bracelet (now you know where you really stand with everyone in town) and a red
cape (to move all your animals inside with a touch of a stylus!).
If you like harvest moon in general I think you will love this one!
Pokemon
Mystery Dungeon Blue Rescue Team Nintendo DS Video Game
$30
So, you're thinking about clicking the pic above and purchasing Pokémon
Mystery Dungeon Red Rescue Force or Blue Rescue Force. Maybe this review will
help you make up your mind. If you've been on the web, you may have noticed that
Mystery Dungeon has been getting quite low scores for a Pokémon game. Well, I
think those people are just afraid of change, underestimate the games, and
expected something entirely different. Trust me; this is a very good game.
Pokémon Mystery Dungeon goes where no Pokémon game has gone before--you
finally get to become a Pokémon and see life through their eyes. You first take
a simple personality quiz to determine what kind of Pokémon you best represent.
After being told which one of the 16 possible Pokémon starters you are, you
pick an appropriate partner. Then the real story begins, and you as a human are
transformed into a Pokémon, you go on rescue missions, set up a rescue force,
recruit new Pokémon, and learn why you have undergone these drastic changes.
The story and cutscenes of the games really surprised me. Being a fourteen year
old, I expected the meat of the game to be a little corny, especially since it's
such an interesting story that they've chosen. Boy, was I wrong, because the
intriguing story and surprising turn of events really make the game stand out.
Pokemon Mystery Dungeon is included in the top reviews of cheap new and
upcoming Nintendo DS (NDS) video games.
Since the two games are nearly identical, the graphics don't really differ
between them. They are very good for Game Boy, and are still pretty good for
Nintendo DS considering how huge the games are. The music suits the game very
well, and I especially love the boss Pokémon tunes. As far as the replay value
goes, the game takes anywhere from 14-20 hours to complete the main story, and
another 20 or so hours to do the extra missions. Since there are always going to
be missions for you to do from the Post Office and Message Board, the games
literally never end.
The games, for the most part, hold true to the Pokémon theme, but put it into a
different perspective. There are actually levels, commonly called caves or
dungeons, which you traverse through and battle wild Pokémon in them. The
battles are actually quite similar, but you stay on the same screen during
battle and each move (attacking or walking) in the dungeon is one
"turn".
There are tons of new items, as well as classic ones, that add a new twist to
the games. You need apples to keep from going hungry; rocks and sticks to throw
at enemies as attacks; gummies to eat and increase IQ; accessories to change
stats or allow certain abilities; seeds to eat and gain abilities or change
stats. You can't "catch" Pokémon, you must recruit them by being a
high level and having the appropriate "friend area" for them to live
in. It takes a little bit to get used to, but once you've got the basics down,
they stick with you.
The games are actually pretty difficult in the later levels, and require
patience and strategy. Each floor of a dungeon is different, and they change
every time you enter them (adding extra replay value), requiring you to traverse
the entire floor to find the stairs to the next floor in some instances, or just
walking a few steps to the stairs in others. Because it is so random, you should
always be prepared!
I hate it when I see other reviews saying that the game only has around 16 or
so dungeons, because that is ENTIRELY wrong. If my counting is correct, I
believe there are 43 or 44 different dungeons in the game. Some of the early
ones have 3 or 4 floors, but some of the late ones have 99 floors!
The bosses are yes, legendary Pokémon, and they are pretty hard. The boss
battles are epic, and once you complete certain circumstances, you can go back,
rebottle them, and even recruit them on your team! Hooray! (Once you beat the
main story, you have the option to evolve your Pokémon, and play as other Pokémon
other than your starter).
The Mystery Dungeon games have nothing inappropriate in them, aren't very
violent at all, and shouldn't cause anything bad to enter your household.
If you are trying to decide which version to get, here are some tips. The Red
version is for Game Boy Advance, and the Blue is for Nintendo DS. If you only
have a Game Boy, buy Red. If you have a DS, which can play Red and Blue, buy
Blue because you can use the top screen to keep track of your map.
Overall, Pokémon Mystery Dungeon Red and Blue are very good games, and should
keep you Pokémon fans busy while you await Diamond and Pearl.
Mario
Hoops 3 On 3 Nintendo DS Video Game
$30
Mario's been the man on the tennis court and golf course, but he's never
walked onto the hardwood of one of America's most popular sports: Basketball.
Mario Hoops 3-On-3, a game that was interesting developed by Square-Enix, is a
beautiful, impressive game on all fronts of presentation, unlockables, and the
traditional Nintendo charm. Sadly, Mario and Co. get stuffed in the key element
of any basketball game: the action on-court.
Square-Enix, as I said, worked wonders with the Mario style. Mario Hoops 3-On-3
is one of the most visually impressive DS games to date, if not the most
advanced. All of the character models are very bright and detailed, animated as
smoothly as possible on this hardware. The courts are detailed with crowds
(although these crowds are very basic) and other visual treats like old-school
set pieces, floating ghosts, and detailed, moving backgrounds. The dunk
animations are quite extreme and would look appropriate for Dwayne Wade and
T-Mac in an NBA Street video game.
The sound is as, well, "Nintendo" as you could ask for. You'll hear
familiar music and classic sound effects, some even taken from the NES and
arcade classic, Donkey Kong. There are all sorts of voice clips that play
throughout the game including some new ones that I'd never heard. For example,
Mario exclaims "Fantastico!" after sinking a big basket. Mario Hoops 3
on 3 is included in the top reviews of cheap new and
upcoming Nintendo DS (NDS) video games.
The praise for Mario Hoops 3-On-3, sadly, can't continue. There is something
drastic that is missing from the gameplay found here, and it's the fun, easy
gameplay that Mario sports titles have become popular for. To say that Mario
Hoops 3-On-3 isn't entertaining in a small sense is definitely unfair, as the
game features tons of recognizable and legendary characters, but it trips in
some way for almost every playable aspect.
About 80% of your control is done with the stylus and touch screen. This
would be just fine if the stylus control was spot-on, which it isn't. To shoot,
the player must slide the stylus at a near-perfect angle upward, and to pass,
the player slides the stylus at a near-perfect angle towards another player.
Sadly, this just doesn't work well enough when you're trying to move your player
with the directional pad, dribble over the game's power-up squares, or even go
for a dunk. Stealing the ball is the only thing that I thought was simple to do,
and everything else is too sluggish, it's too sketchy. It's too darn bad that
they didn't nail the control mechanics, because Mario Hoops 3-On-3 would have
been a beast of a handheld game.
The action is slow for a basketball game, featuring all-new rules and tricks.
There are two periods, each three minutes long, for players to compete. By
collecting coins and items via the power-up squares found on the ground, players
can earn coins that increase their score payout when they make a shot, or they
can defend the basket with relative ease. Fair items like green turtle shells
were fine, but some of the other items, like the homing-missile blue turtle
shell, are absolutely absurd.
Also, when the ball is stolen or blocked, you lose some of the coins you've
accumulated, and the number of coins you lose seems to be very random. Sometimes
it's three or four of the elusive gold pieces, and sometimes you'll lose almost
all of your stash. Blocking is inconsistent.
Last of all, like other Mario sports titles, the difficulty curve is very
steep. In the game's different tournaments, I noticed that I had a much greater
amount of trouble in the later games, to the point where the action wasn't fun
and was more of a chore to proceed through the tournaments.
The problems sadly don't end there. Mario Hoops 3-On-3 has the worst A.I. I've
ever seen in a sports title. I complained about the Xbox 360 sports titles NCAA
Football 2007 and Madden NFL 2007 for the having some weak A.I., but Mario Hoops
3-On-3 takes the cake for the dumbest characters playing any sort of sport.
There would be times I'd block a ball or even swat the ball away and my
teammates would stand around shifting their weight between their feet and doing
nothing to get the ball. They never went for blocks or steals, either.
This was endlessly frustrating, as a nicely-timed block would often result
in the opponent picking up the ball and scoring anyway. The next problem isn't
an A.I. flaw but rather a poor design flaw-when passing the ball, the receiver
stops moving completely. This means that fast breaks or anything to speed up the
action are virtually impossible to do.
Mario Hoops 3-On-3, like most Nintendo DS games these days, features Nintendo
WiFi connections that allow you to play against others worldwide with a wireless
internet connection. There are stat boards and friend lists as well, which are
nice touches. Mario Hoops 3-On-3 is saved by an entertaining multiplayer
experience, and if you can find a nearby friend or wireless connection to play
online, you'll really enjoy the competitive gameplay.
Overall, it's unfortunate that such an alliance between Square-Enix and Nintendo
created such an average and disappointing video game. Mario Hoops 3-On-3 isn't
the worst DS game out there, but it can't run with the big dogs like Mario
Tennis, Mario Golf, or any other basketball game for that matter.
Better luck next time, guys.
Lego
Star Wars II: The Original Trilogy Nintendo DS Video Game
$35
The developers at Amaze Entertainment and the project managers at
LucasArts who rushed this game out the door should be placed on Boba Fett's hit
list.
Allied characters, even your buddy character, shoot at the player's character.
Sometimes, particularly on some of the fly-through-maze levels, your ship
disappears completely. Other times the game just freezes.
This game really needed a grown-up at LucasArts to step up, take responsibility
for the problems, and announce a delay for the launch while they worked out the
bugs. Lego Star Wars II the Original Trilogy is included in the top reviews of cheap new and
upcoming Nintendo DS (NDS) video games.
What should have been a fun follow-up to the original game is a stunning disappointment,
one that I'm stuck with now that the game is out of the shrink wrap.
I'll take the blame for not waiting for a few reviews to emerge before clicking
the pic above and plunking down the cash for this, but someone at LucasArts
deserves to be tossed to the Rancor for this.
Castlevania
Dawn of Sorrow Nintendo DS Video Game
$35
When you look back at gaming icons from yesteryears, a few names keep
popping up. There's the Mario Bros. There's the Legend of Zelda. And then
there's always Castlevania. Having wooed fans all around the world for almost 20
years, the legendary Castlevania makes its debut now on the Nintendo DS, and it
looks better than ever. Castlevania: Dawn of Sorrow, to put it simply, is an
instant classic.
The events in Dawn of Sorrow are set in the year 2036, a year after the last GBA
Castlevania game, Aria of Sorrow. The hero in that game, Soma Cruz, returns to
fight another day. If you didn't already know, Soma is the reincarnation of the
notorious Dracula, who was the villain from many Castlevania games of past. With
an evil cult hell bent on using him to resurrect the dark lord this time round,
Soma was forced to pay a visit to their headquarters, and generally take up the
task of stopping the rebirth.
The process of taking on the bad guys, inevitably, happens in a labyrinth-like
castle. The design of the castle is similar to previous establishments. Enemies,
tough bosses, booby traps and environmental puzzles are littered all over the
place, and as Soma, you'll need all your combat and strategizing skills to
complete your ultimate objective. Castlevania Dawn of Sorrow is included in the top reviews of cheap new and
upcoming Nintendo DS (NDS) video games.
Dawn of Sorrow throws in a fair amount of enemies for you to fight. In fact,
there're a total 116 to take on. Some of these are new enemies making their
first appearance in the Castlevania franchise, but many are familiar faces that
fans of the game will no doubt remember from previous installments.
To fight these enemies, you'll be given a wide range of weapons. Depending
on the abilities of your enemies, different weapons are required. For example, a
pole that strikes horizontally may not be effective in taking out a flying
enemy, but a large sword that deals a vertical, frontal blow will do the job
very well. This basically means that you'll have to master the advantages of
your weapons, or face the possibility of being totally overwhelmed.
Weapons are sometimes found in hidden rooms of the castle, and you'll find it
worthwhile to pick up some of them if you happen to see them. If you manage to
gain your enemies' souls during fights, however, you can cast them into your
weapons to form bigger and more powerful weapons as well.
This process of upgrading, called weapon synthesis, is one of the most
important features of the game. To get the upgrade FOC by killing enemies, then
grabbing and casting their souls, the game allows you to increase your
effectiveness in combat without the need of spending precious gold on buying
these improved weapons. This is definitely a welcomed feature for any player of
this game.
You may ask then, what's a soul? Well, if you've played Aria of Sorrow, the
concept of souls should not be new. Basically, by killing enemies, you'll get
the chance to grab their souls for your own use. Not all enemies give up their
souls easily though. In order for you to get some of them, repetition is
required. In fact, repeatedly killing an enemy just to get its soul is one of
the most mundane parts of the game, and for completists who have to collect
every soul, the challenge will be even greater.
Apart from improving your weapons, getting souls also allows you to utilize the
special powers of your enemies. For example, if you've the Skeleton soul, you
can use it to throw bones at your enemies. If you get the Waiter Skeleton soul,
you can start attacking your foes by throwing plates of delicious curry (!).
Well, you get the story. While some souls are practically useless, some, like
the Axe Armor soul (which allows you to throw flying axes), are very useful in
taking out the various bosses in the game. It's advisable to spend time grabbing
these souls if you want an easier time in the castle.
Boss fights, like fighting enemies, are frequent occurrences throughout this
game. You'll usually get more powerful abilities after taking out bosses, again
in the form of souls, which allow you to proceed in the game. For example,
you'll need to kill the first boss to get the Flying Armor soul, so that you can
"hang" in the air while jumping. This is essential to reach a
previously unreachable area because a high platform is blocking your way.
Environmental puzzles like this are common in Dawn of Sorrow, and when you
encounter one, you'll have to ask whether you've the required souls to solve
them. So, even when grabbing souls could be tedious, you'd want to spend some
time doing it, if only just to get what you really need to progress. In any
case, if you're really out of sorts, you may consider trading extra enemies'
souls with your friend through Wi-Fi.
Soul-searching is not the only thing that requires repeated effort though.
Recent Castlevania games have included a leveling up element that is commonly
found in RPGs, and Dawn of Sorrow is no exception. Fighting (and beating)
enemies earns you experience points, and gaining these points will in turn make
you a stronger fighter. For example, an enemy that takes you three strikes to
destroy at level 1 will be a breeze at level 10.
Enemies in the later part of the game are very tough, so gaining a respectable
level will definitely help your quest better. However, as the game is pretty
short in the story mode, you may not reach a high enough level to take on the
game's more powerful bosses. As such, you'll need to spend time killing enemies
over and over again to raise your levels, and this gets annoying after a while.
The good thing is, while soul-searching and leveling up take up a lot of time,
at least the enemies will always respawn, thus speeding up the process a little.
Still, if repetitive gameplay bores you easily, you may find these portions of
the game really tedious.
Apart from weapons, you'll also come across a variety of items in the game. This
could include healing items (potions, meat strip, milk, etc.), protective gear
(tunic, scarves, breastplate, etc.) and even performance-enhancement rings (get
more gold, increase luck, gain more experience points, etc.) Some of these items
can be purchased at a permanent shop, while others require some exploration.
Again, this gives you the incentive to check out the castle completely for any
hidden rooms. Apart from these items, you'll also get seemingly useless items
like rotten food, which reduces your health if you take them. But then again, if
you gain a soul that allows you to eat unpalatable food, the same rotten food
can become a healing agent when the going gets tough.
The shop also sells items like periodicals, which include stuff like tabloids
and maps. The tabloids will inform you about rare souls that hide in the
background of the screens they appear, and how you can get their souls. These
are important if you want to achieve 100% souls. But the most important
periodical to buy is no doubt the castle map. The map will appear on the top
screen of your DS, which means that the days of pausing the game just to check
your map are over! This is definitely a handy improvement from previous versions
of the game, thanks to the DS' dual screen.
Dawn of Sorrow also utilizes some the DS' touch screen, even though not in
abundance. After earning the soul of Balore, you'll be able to break ice
crystals that block you path by touching them with the stylus. The game also
introduces the concept of Magical Seals, which are essential in completely
destroying a boss. When a boss' health reaches zero during a fight, a magical
seal will appear on the touch screen. You'll need to draw the seal with your
stylus so as to "seal" the boss for good. If you don't do it properly,
the boss will regain health, and you'll have to fight it again. This is a nice
little idea that makes use of the DS' feature, but it's not entirely
user-friendly for left-handers. Thankfully, you don't really need to draw the
seal in an exact fashion. As long as you get the strokes right, the game will
register it, and you should be fine.
The graphics of the game are also top-notch. Yes, they're 2D, but they're also
as good as you can get for a 2D presentation. The background of each level of
the castle, for example, is simply breath-taking. The levels are also separated
by various themes, so you'll end up visiting an eerie garden, a creepy
playhouse, a dark chapel, and even hell. The designs for each area are drawn to
such perfection that you'll find yourself immersing into the background as you
go along. Also, while the characters do look a little small on screen, the
details on them are still amazingly rendered.
The mood of each level is also aptly complemented by some great music. In
fact, the music is so good that Konami decided to include a Sound Test as an
unlockable if you manage to complete the game with the "good" ending.
This allows you to listen to the various tracks without having to play the game.
Ideal for enjoying them without worrying about the dreaded Medusa Head floating
around on screen!
Recent Castlevania games have a similarity. They all have a "good"
ending, a "bad" ending, and a completely "fake" ending.
Ideally, you should achieve every one of them if you intend to watch all the
possibilities, but you'd really want to achieve both the good and bad ones,
because they unlock some really awesome goodies.
As I mentioned, the good ending unlocks the Sound Test, which is really cool. It
also triggers a brand new play mode called the Boss Rush Mode. In this mode,
you'll take on the bosses that you fought in the story mode in quick succession,
and beating the specific time requirements will earn you special items not found
in the regular game. Sounds good? Well, there's more.
Completing the bad ending will unlock the Julius Mode, which allows you to
engage the current castle with characters like Julius Belmont, Yoko Belnades and
Alucard, who're established characters in the Castlevania universe. Telling more
about this mode will spoil the fun, so I'll just leave it at that.
Apart from these special modes, completing the game will also unlock Hard Mode,
which is essentially the same game you've played, only with a host of tougher
enemies and environment. And if you fancy playing the game with a friend, you
can take the Enemy Set Mode, which allows you to design your own castle, and
then take on your friend through Wi-Fi to see who can finish the areas faster.
Regardless of what additional modes you decide to play, they've all been
included to encourage replayability, and they should add to the 10-12 hours of
estimated play time you can clock on the main story mode.
This game is named Dawn of Sorrow as a tongue-in-cheek reference to the DS, but
it's really a dawn of a brighter future for the Castlevania franchise. Dawn of
Sorrow has the potential to be the game of the year, at least for the DS, and
it's not difficult to understand why. Great gameplay, impressive graphics,
awesome audios and a whole lot of goodies to boot - what do you mean you don't
have a DS?
Phoenix
Wright: Ace Attorney Nintendo DS Video Game
$25
Once in a while, a Japanese game gets translated, takes the scene by storm,
and makes people wonder why it didn't happen earlier. Phoenix Wright: Ace
Attorney has the potential to become such a game. Originally released only in
Japan, "Gyakuten Saiban" (loosely translated as "reversal
judgment") is a popular legal simulation game for the GBA that gives you a
chance to become a defense attorney.
The series has already spanned three installments, with one more being slated
for release for the Nintendo DS next year. Before that happens, however, Capcom
released "Gyakuten Saiban: Yomigaeru Gyakuten" in September to pave
the title's transition from the GBA to the DS. The game included a fully
translated English version, which is eventually released in the US as Phoenix
Wright: Ace Attorney (PWAA) recently.
So, what really is PWAA? Well, it's basically a point-and-click adventure game
that is set in a legal background. As rookie lawyer Phoenix Wright, you'll take
on five cases in this game, which includes four from the first Gyakuten Saiban
game, as well as a brand new case that was created with the features of the DS
In mind. Phoenix Wright Ace Attorney is included in the top reviews of cheap new
and upcoming Nintendo DS (NDS) video games.
The game takes place primarily in two platforms - investigation and court
proceedings. In the earlier scenario, you go from place to place, talking to
people and examining crime scenes to gather evidence that may be important in
proving your client's innocence. Although the investigation process could be
tedious at times, it's never dull since the game throws up so many colorful
characters and stereotypes to keep you busy with.
Also, despite a large number of items to examine in the various locales
pertaining to a certain case, the game is rather helpful as it automatically
includes all evidence that will somehow have some bearings on the case. This
means that you'll never really need to wonder what's useful and what's not, thus
reducing information overload. It also essentially leaves you with the task of
finding out why the evidence is important, which gives the game a better focus.
Information that you gather during the investigation will be added to your court
record, which is one of your greatest weapons in court. The court record also
provides additional information about the evidence that is collected. For
example, you may score an autopsy report from the detective in charge of the
case, but it's only when you look into this report in the record that you'll get
a summary of the contents.
This applies to most, if not all the evidences at your disposal, and because
of that, reading the court record becomes an important task that you should
never forget. The game also has the knack of turning the most insignificant
looking clue into a decisive one, so you should take heed that a screwdriver,
for example, could turn out to be that one clue that nails the truth for you in
court.
During court proceedings, apart from coming against prosecutors who're eager to
convince the judge that your client is guilty, you'll also come face-to-face
with witnesses who can either make or break your defense. You'll get to
cross-examine these witnesses as well, which is where the fun really begins.
Almost every testimony you come across in this game has some weakness or two,
which you can exploit to turn the tide in your favor. Each testimony is broken
down into statements, and each statement allows you the opportunity either to
press for more information, or object by presenting contradictory
evidence.
While this may sound easy, finding the exact evidence to present could still
be a tricky task if you don't follow the case closely. Of course, being good at
solving puzzles of this nature helps a great deal, but the cases are all
designed in a logical, though linear, fashion that even those who're not exactly
quick-witted can guess the killer if only they exercise some diligence and
commonsense.
Now, as there's usually only one correct objection for each testimony, it's
entirely likely that, when confronted by a bottleneck, you eliminate incorrect
choices by simply presenting everything in your record if no form of restriction
is set. To prevent this possible abuse, the game has a penalty system that
reduces your "health" if you present a wrong objection. The health
gauge is represented by exclamation marks on the screen. Each incorrect
objection will lead to a dramatic explosion of one exclamation mark. Do this for
five times, and you'll be greeted with the game over screen. While this may
sound harsh, it actually encourages you to spend time thinking through the
cases, which should in turn lead to a more satisfying gaming experience.
Now, there seems to be so many things to do in the game, so the controls must be
pretty complex? Well, not exactly. In fact, the controls of PWAA are so
user-friendly, you can play through the game without even using the buttons on
your DS at all. Every action can be performed by clicking the respective buttons
on the touch screen with your stylus. Want to move to another area? Click
"move", and a menu will appear to ask where do you want to go.
Want to examine an item? Point your stylus to it, tap it, and you'll get your
findings. It's just that simple. Apart from waving your stylus, the game also
makes use of the DS' voice recognition ability, so it's possible for you to
shout "Objection!" into the mic to counter a witness' statement.
Similarly, you can also shout "Hold it!" to press a statement, and
"Take that!" to present a decisive evidence. Although the idea is a
little quirky, it does give you that sense of satisfaction, especially when you
finally deal the murderer with a forceful "Take that!" after a
tiresome three-day trial. The voice recognition, however, is never forced upon
you, so if you're not into talking to a machine, you can always rely on your
good old stylus.
Additional controls are added for the fifth case of PWAA. As I mentioned
earlier, this fifth case was designed specifically for the DS. This brand new
case fully utilizes the DS' innovative features. You'll get to rotate and
zoom-in on evidence to examine them more thoroughly. You'll also get to join
pieces of broken evidence together. You can even set powder on your screen, and
then blow it away to gather fingerprints. All these features really provide a
strong involvement for the player - they make you feel that you're right in the
thick of the action.
Graphically, PWAA uses an anime style to portray the various quirky characters.
The style should appeal to most people, even though they expectedly become
repetitive as the game progresses. Still, as you'll be spending most of the time
reading the conversations, you'll tend to be more forgiving when Phoenix Wright
points his finger out again (for the umpteenth time) as he tells the judge that
the witness' testimony is faulty.
The audios of the game are also heavily anime-inspired. The music blends in
with the action really well, and it's quite obvious that the developers actually
tried to create different background music that are unique to the different
characters. Again, this complemented the game greatly.
All in all, PWAA is a game that I'd recommend to all DS owners, even those
who're not exactly interested in murder mysteries. The game may be a little too
linear for players who tend to think ahead of time, but it's still a great
adventure for those who want to try something different. It's not everyday that
you become a lawyer, and I'm pretty sure that after you relive your role as
Phoenix Wright, you'll be itching for a sequel. If playing a quality game is a
thing for you, then you should really consider clicking the pic above and making
an appointment with PWAA.
Mega
Man ZX Nintendo DS Video Game $27
Mega Man ZX has a lot of varieties for you to play. There are six
biometals you need to collect and used before you can proceed to your next
destinations.
Sound: COA removed most of the Japanese voiceover dialogues when your selected
character is interacting with other sprite characters in the game, except for
the anime cutscene. By the way, whenever Vent or Aile morph into their Biometal
form, they say "Rock On!", despite what the game manual said
"Megamerge!".
Note: "Rockman ZX" has all of the Japanese voiceovers for all of
the characters. Mega Man ZX is included in the top reviews of cheap new and
upcoming Nintendo DS (NDS) video games.
Video:
It is a little blurry to be played on Nintendo DS, but overall most of the
cutscenes run okay in my opinion.
Music:
Better than I expected to be than "Mega Man Zero" series hard rock
music.
Gameplay:
Good- Fun and entertaining when selecting your preferred Biometals on some
missions. There are time when you have to select the right biometal in order to proceed
to your destination, such as flying over spikes w/ Model HX or eliminating
boulders that block your path by using Model FX.
Bad- You can get lost on where you are going on your selected missions.
Overall:
The game is fun and entertaining, but the main point is that I am really
disappointed with the voiceover dialogue that have been removed. Plus it does
not make any sense when the credit starts rolling, it shows all of the Japanese
cast and most of them are not heard in this version, such as the character named
Prairie.
I would like to give it an overall five star-ratings if COA hired Ocean
Group to act on for the English voiceovers or leave it in Japanese instead.
Mario
vs. Donkey Kong 2 March of the Minis Nintendo DS Video Game
$30
Mario vs. Donkey Kong was a fairly good game. There were a
few things that kept it from being great, but the basic premise and formula
worked for it. Now we have Mario vs. Donkey Kong 2, and it's quite a good game.
Those who enjoy nostalgia will probably enjoy this more than those who don't. In
other words, if you really liked the original Donkey Kong, or the original Mario
vs. Donkey Kong, you'll definitely like March of the Mini's.
The game begins with Mario being at the new Super Mini Mario World theme park.
He's alongside a princess. It's not Princess Peach, and it's not Princess Daisy
of Super Mario Land, either. Rather it's Pauline, the princess from the very
first Donkey Kong game released in the arcade more than twenty years ago! DK has
already got his sights on her. When she turns his affection away, he throws a
fit, and then takes her to the very top of the theme park. It's up to those
Mini-Mario's to go up and save her, and that's what you'll be doing. Mario vs.
Donkey Kong 2 is included in the top reviews of cheap new and
upcoming Nintendo DS (NDS) video games.
Throughout the game you'll take control of the mini's in one level. In each
level you'll find mini Mario's scattered all over the place. All of them are
deactivated from the get go. This is where the unique controls come in. You'll
use the stylus a lot in this game. You'll have to tap a Mini-Mario to make it
go, and then you'll have to use the stylus to make him change directions, jump
and avoid traps all together. If you tap on a Mini-Mario while he's going, he'll
stop. There are plenty of Mini-Mario's in one stage. The basic goal is to get
them all to the end of a level. Most levels play out like this. In the last
level of every world you'll have to face off with Donkey Kong as the boss.
The controls are actually really unique. It takes a moment to get used to, and
you'll have to move the camera around in order to take control of the other
Mini's and see what they're doing. It takes a little getting used to, but after
a while it becomes second nature. The game is certainly no cakewalk this way,
but it's fairly addictive.
A neat aspect of the game is that you are graded on how well you do in a level.
Getting all the Mini's to the exit at the same time (as opposed to one by one),
doing it fast and without losing lives all go into your overall ranking at the
end of a level. You'll be scored with either a Bronze, Silver or Gold rating.
The replay value from this game comes almost entirely from trying to obtain a
Gold rating. It's fun because to get one actually forces you to replay through
levels over and over and ultimately master the game itself.
Another really cool aspect of this game is the ability to design your own
levels. It's not too difficult and you can even share them online using Nintendo
Wi-Fi. You can also load up other levels and see if you can complete them just
the same. It's really simple to use, and won't keep you busy for hours trying to
figure out where all the small kinks go.
Mario vs. Donkey Kong 2 looks really good. A little too cute for some gamers,
but I wasn't expecting anything more than that. The games look suffices, and so
do some of the tunes. Some full of nostalgia. Although, it does get a little
annoying to hear the voices of the Mini's. You'll quickly get used to it, but
sometimes it's just annoying.
The whole game in and of itself gets a little nostalgia going for it. While
story mode itself is really short, it's got a ton of replay going for it simply
to get that Gold rating. Mario vs. Donkey Kong 2 is sure to keep the gamers who
can't put a game down until they've done absolutely everything.
Cooking
Mama Nintendo DS Video Game $20
Let's
get cooking, mama!
I won't say that Cooking Mama is the best game I've played in
recent months. Surely, there's something more important than cooking - like,
killing zombies on the X360, for example. However, it's certainly the most
innovative, especially when you consider how much you can do on the limited
dimensions of a Nintendo DS touch screen.
In Cooking Mama, you're an apprentice in the fine art of cuisine management.
Your master, a certain Mama, will put you through a series of saliva-inducing
recipes, and will grill you through the preparation of each as if it's the only
thing you live for. You can choose to practice before hand, but when you go into
the actual process of making a particular food, you'll find that there's no room
for error. A wrong move, and Mama will not hesitate to show you her wrath.
Making a food involves several steps. Some are short, while some may take
forever. For example, when preparing a pan-fried fish, you'll have to go through
the coating of the fish slices, the melting of the butter, the actual pan-frying
and the arranging of the plate. Each process in turn involves different ways of
doing things. Cooking Mama is included in the top reviews of cheap new and
upcoming Nintendo DS (NDS) video games.
Coating the fish slices, for example, requires you to drag
your stylus in a left-right manner while touching the fish. Melting the butter
requires you to rapidly drag the butter in a circular motion when it's on a hot
plate. Pan-frying involves a "following the command on-screen"
mini-game that requires you to perform whatever Mama tells you to, and so on.
The impressive thing here is that, even though you're just stroking your stylus
throughout the game's 70+ recipes, you're essentially doing different things.
It's a bit like Trauma Center from last year, but instead of seeing body parts,
you're looking at food. If you're more adventurous, you can even combine recipes
to form new ones, which adds depth to the gameplay.
For a game as quirky as this, it's understandable that it uses quirky graphics.
The presentation of Cooking Mama is light-hearted, and makes the hectic process
of cooking (to me, at least) much more enjoyable. The music is a little weak,
even though it does have some nice variety. But seriously, graphics and audios
are not what you'd click the pic above and buy this game for. I mean, who cares
about these things when you've Fried Octopus Balls to make?
For its sheer audacity in bringing the kitchen onto the DS, I'd recommend
Cooking Mama to every owner of the DS. Don't expect to see your DS in a few
weeks, however, if you bought this game, and have a missus in the house. Now, if
only my wife can learn a few tips out of this.
Mech
Assault Phantom War Nintendo DS Video Game
$30
Everyone should stop talking about this as compared to the Xbox version.
Sure, they share some concepts, units, etc, but Phantom War was built from the
ground up for the DS, so it shouldn't be looked at as a port.
As a whole, it's pretty fun. There are some moments that'll have you pulling
your hair out, especially those missions that require you to hack other units
(groan), and being forced to start some missions in completely underpowered
units, but overall, it is enjoyable. Mech Assault Phantom War is included in the top reviews of cheap new and
upcoming Nintendo DS (NDS) video games.
Graphics and sound are what you'd expect for a game with this much
"stuff" going on (lots of units on screen, plenty of action, and huge
environments), far from stellar, but this is the DS, not a full-sized console,
so I give the developers some leeway as they had to work with the limitations of
the platform.
In the end, it's a good game, though a bit short and frustrating at times. It's
most sinful omission is the lack of Internet multiplayer, which stinks, because
honestly, how many DS owners do you know who'll come over to your house with
copies of this game just to play over the regular (non-Internet) DS multiplayer?
Nintendo
DS - Animal Crossing: Wild World Video Game $34
I'm a huge fan of the original Animal Crossing game. It's
like a Sims game, but with more of an anime / fun style to it. Animal Crossing
Wild World takes the same fun on your handheld.
You're playing on a relatively small town map, so it's really easy to get to
know where all of the residents' houses are located. You start with just 3
residents, and new ones join in slowly. Each resident is a different kind of
animal, with a name, personality, likes, dislikes and more.
As the game progresses, they give you presents, you write them letters, you
trade compliments and they really do begin to seem like friends. But this is
only the beginning. You set up a whole trade system with the local shop. You can
buy and sell turnips on the "stalk market", learning to time your
trades to make the most money. You can harvest the local tree fruit and sell
that. You can go fishing and either donate the fish to the local aquarium or
sell the extras.
You can design a town song that plays in the background, design your own
clothing, even breed new types of flowers. You can learn songs from the local
guitar player, look at the constellations in the sky, and much more. The game is
incredibly immersive, and is just as much fun if you only have say 1/2 hr a day
to play while you're riding the bus. That's plenty of time to catch up with your
virtual friends and keep the town tidy.
The Wi-Fi capabilities are neat if you have online friends - as long as you give
your secret code, you can visit each other. That of course is critical - the
last thing you'd want is some unwelcome visitor able to leap into your town and
chop down your trees! Animal Crossing Wild World Video is
included in the top reviews of cheap new and upcoming Nintendo DS (NDS) video
games.
I do have some complaints with the game. First, I do think the day-night cycle
is neat, that it's timed with your actual clock. However, I am a night owl. I
work very hard in the day and the only time I have to play is in the early
morning hours, say 2am - 5am.
The stores and everything are closed in the game!! I finally
had to actually change my DS clock to be able to sell some stuff but I *hate*
having to do that. Why couldn't the store have a "night shift" so that
those of us who are night owls could still enjoy the game?
Also, some of the conversation gets redundant. You have to sit through certain
greetings - say at the store - every single time. Surely they could either think
of something new to say or just let me get about my business. Also, when I am
dropping off full loads at the store, it'd be REALLY nice to have a "select
all" button instead of having to drag every single little thing one by one.
Still, those are relatively minor complaints with the game. It is really quite
relaxing and fun, and since you customize your little world by planting flowers,
decorating your home, thinking up nicknames and quotes and even designing your
own clothes, it is just so "comfy" to be there. There are tons of
little touches that add great delight to the game. If you drop a rose on
yourself, you carry it around in your teeth :)
Highly recommended!
Big
Brain Academy Nintendo DS Video Game
$20
Big Brain Academy for the Nintendo DS is a lot like Brain
Age. It's a collection of puzzles designed to test and stimulate your intellect.
While we enjoy Brain Age, it has numerous issues. You only get 'scored' on each
game once a day. The number of games is REALLY limited and many of them can get
maxed out within weeks of playing. How much fun is it to get straight 5s on Head
Count hard, with no chance of ever improving? I was really happy, then, when Big
Brain Academy came along. While it still doesn't have nearly as many games in it
as it should have, at least it has a wider selection.
In Big Brain Academy, you're not fighting for a low brain age (which I always
found to be an EXTREMELY questionable goal). Instead, you're working towards a
"big" brain which is much better. There are puzzles split up into five
areas - thinking, memorizing, analyzing, computing and identifying. Each area
has 3 games, with multiple difficulty levels. So that's 15 games total. You're
already far ahead of Brain Age with that quantity, plus the difficulty levels
too.
You can practice as much as you want, aiming for a gold medal in each game at
each difficulty level. As you go, you fill up a 'brain graph' - a pentagon that
shows which areas you're best at. When you're ready, you do the actual test. Big
Brain Academy is included in the top reviews of cheap new and
upcoming Nintendo DS (NDS) video games.
The test randomly chooses a game from each of the 5 areas and sets you at them.
It's on a timer, so you do as well as you can within that time limit. At the
end, your total brain weight is calculated. This isn't of course
"real" - it is more a general scale to show how well you're doing. It
also gives you a "type" of brain you have based on what you did well
in. Someone who does really well in computing is called a "calculator"
- while someone who's great at memorizing and thinking is a "museum
curator".
The puzzles are simple but fun. They're the type of puzzles that young kids
would enjoy but that adults would find entertaining as well. Traditional things
such as memory games, box counting, shape recognition and more are the norm
here.
Just like Brain Age, this game shares the problem of INCESSANT CHATTER from the
"helper". You have to go paging through numerous completely
meaningless messages to get through some areas. They really need to get a handle
on that for future releases.
I'm still baffled why they can't have 6 games per area, instead of 3. At least
this is a huge step up from Brain Age in that area, but still, there should
really be far more games included in the set. It would really help to make this
an excellent game, instead of a fun game that has a limited lifetime of
enjoyment.
Mario
Kart Nintendo DS Video Game $35
Let the Koopa Shells fly!
I had my doubts about Mario Kart DS in the early stages of its
development. Mario Kart: Double Dash (Gamecube) was never one of my favorite
games, and I was hoping that Nintendo would stick to the roots with their DS
edition of the high-selling, fan-favorite racing game. With Mario Kart DS,
they've done just that.
It seems that the developers took everything great from Super Mario Kart (SNES),
Mario Kart 64 (N64), Mario Kart Super Circuit (GBA), and Mario Kart: Double Dash
(GC) and put all of those elements into a single Mario Kart game. When you
consider how wonderful all of these games have been and how much fun they still
are today, that's quite an achievement. Mario Kart DS features some of the same
gameplay modes that fans have seen for years: Grand Prix, Time Trial, and
Battle. They're the same as always, with three ranks of difficulty in Grand Prix
and several different battle modes in Battle.
Nintendo didn't stop with the classic game modes. In fact, they added another
interesting mode called "Challenge" in which you pick up certain
numbers of coins or do a set number of power slides in a lap under a certain
amount of time. These challenges can be excruciatingly difficult but they make
you a much more weathered Mario Kart player and therefore are a great addition
to the game.
Also, Multiplayer has come in the form of Nintendo's first WiFi-enabled
online multip |